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Computing & ICt ks3/4

KS3

In KS3 students will cover a range of topics that will help to develop their ICT skills and introduce them to computing concepts.

Students are introduced to computing through a clear framework of lessons that reflects the new computing programmes of study.  

In Year 7 students will identify and describe a range of computer components and distinguish the difference between hardware and software. They will cover the topic of e-safety; they will also cover data collection and modelling using spreadsheets and be introduced to computer programming using Scratch.

In Years 8 and 9 students are introduced to the theoretical side of the subject. This will involve students learning and using a range of computer programming languages, algorithms and computational abstractions. The units of work will develop students’ ability to use their computing skills in a range of different contexts to solve more complex problems.

KS3 Subject Content

Year 7 Topics

Logins – Desktop

Word processing
Email

E Safety

Binary Level 1

Algorithums

Scratch Programming

Python Programming Level 1

Graphics

Software - WP/ Databases/Spreadsheets/DTP

Year 8 Topics

Computer Systems

Hardware

Software

Binary Level 2

Algorithms – Complex

Software integrated projects

Data Management Systems

Programming

Graphics
Animation

Year 9 Topics

How computers work

Computer networks

Computer Legislation

Programming

Binary/Hex/Logic Gates

Web site design

Digital Manipulation

Software Projec

KS4

We  currently offer two courses at Key Stage 4, catering to a wide range of student interests and learning preferences.

Creative IMedia (OCR)

This  qualifications will assess the application of creative media skills through their practical use. They provide learners with essential knowledge, transferable skills and tools to improve their learning in other subjects with the aims of enhancing their employability when they leave education, contributing to their personal development and future economic well-being. The qualifications will encourage independence, creativity and awareness of the digital media sector

R081: Pre-production skills

Students are introduced to a range of essential pre-production techniques used in the creative and digital media, including client brief, time frames, deadlines and preparation techniques

R082: Creating digital graphics

Building on the skills and understanding that they have developed in the previous unit, students explore where and why digital graphics are used and the techniques that are involved in their creation. They apply their skills and knowledge in creating digital graphics against a specific brief.

R085: Creating a multipage website

Students explore the different properties, purposes and features of multipage websites. They demonstrate their creativity by combining components to create a functional, intuitive and visually pleasing website.

 

Information Technologies (OCR)

This qualification will teach the learner what different technologies could be used, why they should use them and how to make best use of them, to gather, store, manipulate and present data; this is known as data management. They will learn about tools and techniques for use in different digital hardware and software technologies, and how these can be integrated to create digital solutions to manage and communicate data and information. They will also be taught what data and information are and the legal, ethical and moral considerations when using technology to gather, store and present data and information, and how to mitigate the risks of cyber-attacks. Through this qualification they will be able to select and use the most appropriate technology safely and effectively, to complete a data management task, such as a cable TV provider monitoring customers’ viewing to make recommendations for additional packages in the customer’s subscription. They will also learn to follow a project life cycle of initiation, planning, execution and evaluation to complete a data management task and use their skills, knowledge and understanding of technology to complete each of the phases of the project life cycle. The skills, knowledge and understanding they will develop through this

R012: Understanding tools, techniques, methods and processes for technological solutions

Students develop their knowledge and understanding of different hardware and software applications and the tools and techniques used to select, store, manipulate and present data. They also explore the various risks associated with the collection, storage and use of data, including legal, moral, ethical and security issues, and how such risks can be mitigated. (Examination)

R013: Developing technological solutions

Students create a technological solution that processes data and communicates information, following the phases of the project life cycle using different hardware and software technologies to create an integrated technological solution. They develop practical skills such as carrying out a SWOT analysis, creating GANTT charts, developing online surveys, and presenting data through web-based technologies. (Portfolio)

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